Summoner 2

Summoner 2 for the Sony Playstation 2 in the USA is an action roleplaying game developed by Volition and published by THQ that was released in 2002. The player assumes the role of Queen Maia of Halassar, a figure written in the Book of the Prophets as the savior of all creation and worshipped by millions as the goddess reborn. Despite this adoration, Maia is surrounded by enemies who threaten her reign and her people. Her destiny requires her to fulfill the prophecy by becoming the goddess Laharah, a transformation that demands she travel to the far-flung corners of the world and beyond to uncover the mystery of her path and master the art of summoning.

The original review provided emphasizes that Maia must learn to summon and fulfill her destiny in order to save her people from the enemy, framing the narrative as one of divine obligation and perilous journey. This review captures the central tension of the game, where worship and danger coexist and the queen must navigate both political and supernatural threats.

Highlights of Summoner 2 include a real-time combat system that integrates summoned creatures and companions into battle, allowing the player to call upon divine entities during encounters. The game features a third-person perspective that enables exploration of expansive environments, from terrestrial kingdoms to otherworldly realms. The storytelling is delivered through pre-rendered cutscenes and voice acting, anchoring the player in the mythos of a world where prophecy dictates reality. The sequel expands upon the mechanics of the original Summoner by deepening the summoning system and introducing more complex party management, as Maia is accompanied by allies who aid her in both combat and puzzle-solving scenarios.

The gameplay balances action and adventure elements, requiring the player to engage in tactical battles while also progressing the narrative through exploration and interaction with NPCs. The growth of Maia as a character is tied to her increasing power as a summoner and her eventual ascension to godhood, which serves as both the mechanical progression and the emotional arc of the title.

For the purposes of cataloging, this item was categorized as a Third Person Adventure within the database, a classification applied to facilitate web searches and item retrieval despite the game’s more precise categorization as an action roleplaying experience. The record indicates that Summoner 2 was added to iOctavio.com on 2002-11-18, placing its entry during the period when the PlayStation 2 was actively supported and digital catalogs were being established for console titles. The USA release for the Sony Playstation 2 platform occurred in 2002, and the game remains recognized for its ambitious narrative scope and its departure from standard fantasy RPG conventions through its focus on summoning mechanics and divine transformation.

The world of Summoner 2 is characterized by diverse factions and mythical creatures that Maia encounters throughout her journey, each contributing to the overarching mystery of the Book of the Prophets and the nature of the return of Laharah. The path to fulfilling the prophecy is obscured and dangerous, demanding that the queen rely on her companions, her summons, and her own resolve to overcome adversaries who would prevent her ascension. This combination of exploratory adventure, real-time combat, and spiritual narrative makes Summoner 2 a distinctive entry in the PlayStation 2 library, one whose catalog entry on iOctavio.com from November 2002 preserves its place in the history of early two-thousands era console gaming.