Jumping Flash 2

Jumping Flash 2 is a 1996 PlayStation game developed by Exact and published by Sony Computer Entertainment. The North American release occurred in August 1996. The game continues the story of the robotic rabbit Robbit who explores a series of floating islands in a fully three dimensional world. Although the camera perspective is first person the player sees the character on screen which led the original cataloguer to label the title as a third person adventure within the third person adventure genre. The entry was added to iOctavio.com on 2002-11-18.

Highlights of the game include its early adoption of free roaming 3D platforming on a home console. The introduction of double jump and triple jump mechanics gives the player unprecedented vertical mobility. The level design offers a wide variety of environments ranging from bright meadows to industrial factories and surreal dreamscapes. The soundtrack composed by Takeharu Ishimoto mixes upbeat electronic tracks with ambient passages. Boss battles require precise timing and clever use of power ups. A hidden item collection system rewards thorough exploration with secret areas and bonus content. The control scheme is responsive and makes the fast paced jumping feel natural despite the hardware constraints of the original PlayStation.